Showing posts with label Medium: Music. Show all posts
Showing posts with label Medium: Music. Show all posts

Wednesday, September 2, 2009

Groovy Duck

~By Sebastian Tomczak
http://8bitcollective.com/music/little-scale/Groovy+Duck/

Monday, August 31, 2009

Groovy Duck

~By Sebastian Tomczak
Groovy Duck. Sega Mega Drive and Master System track. Quack!

Thursday, August 20, 2009

A VERSUS B

~By Sebastian Tomczak
Original:
http://8bitcollective.com/music/little-scale/A+VERSUS+B/

Remixes:
http://8bitcollective.com/music/Jonnyriddle/B+VERSUS+A+(little+scale+Freudian+Remix)/

http://8bitcollective.com/music/PlainFlavored/A+VERSUS+B+(Man+and+His+Interpretation+of+Symbols+Against+Himself)/

http://8bitcollective.com/music/Subway+Sonicbeat/Arp+VERSUS+B/


http://8bitcollective.com/music/Derris-Kharlan/Accapella+vs+B/

Exit Wounds (Atari 2600 Track)

~By Sebastian Tomczak
http://8bitcollective.com/music/little-scale/Exit+Wounds+(Atari+2600)/

Tuesday, July 14, 2009

Software, Hardware, Photos, Music

~By Sebastian Tomczak
MIDI to QBASIC


So I started working on a little patch that takes real-time monophonic MIDI data and outputs a .BAS file that is compatible with QBASIC. Currently, it makes use of the PLAY command, and generates rhythm, octave and pitch data as well as converting MIDI CC 1 to the MUSIC TYPE parameter (MUSIC NORMAL, MUSIC STACCATO and MUSIC LEGATO).



Meningie in Winter







Sega Nomad MIDI Interface
I thought I would mention that my Sega Mega Drive / Genesis MIDI interface is now compatible with the Sega Nomad. Demo video here. As I often say with these sorts of updates, join the Gen/MDM Google Announcements Group to be notified of when this device will be available.



Hardware-based Waveform Permutations
I've made a simple circuit that will generate all possible waveforms that have four bits of amplitude and are four samples long. It's very simple, and follows the same concept as my previous forays into this concept (which were all software based).

Basically, there is a counter that is 16 bits long, and is pulsed by a continuous square wave. This controls the speed of waveform change of the output waveform. Every four bits of the counter are fed into a multiplexer. There is a multiplexer for each bit of the output waveform, and so every first bit out of four from the counter is fed into multiplexer 1, every second bit out of four from the counter is fed into multiplexer two and so on up to multiplexer 4.

The output of the four multiplexers is chosen by a separate binary counter, which is clocked by an independent square wave. This controls the frequency of the output waveform. Thus, the output of the combined four multiplexers essentially "steps through" the waveform, and is then converted into an analog voltage using an R2R DAC.

If that wasn't very clear, I've prepared a simplified diagram:


Schematic:


Circuit Breadboard:



Chermside (Atari 2600 Track)
http://8bitcollective.com/music/little-scale/Chermside+(Atari+2600)/

Effete

~By Somebody


MusicPlayer

Sunday, May 31, 2009

30 Songs in 30 Days: Finally Finished

~By Sebastian Tomczak
Here are all of my tracks for the 30 Days Challenge. You can also listen to this material via the RSS feed: http://milkcrate.com.au/30days.rss


Sega Master System Music:
Song 01 - A New Dawn - http://milkcrate.com.au/30days/01.mp3
Song 02 - The Swindler - http://milkcrate.com.au/30days/02.mp3
Song 03 - Protection - http://milkcrate.com.au/30days/03.mp3
Song 04 - Fashionable Alchemy - http://milkcrate.com.au/30days/04.mp3
Song 05 - The Snail - http://milkcrate.com.au/30days/05.mp3
Song 06 - Islands 1 - http://milkcrate.com.au/30days/06.mp3
Song 07 - Baden-Powell Through Jungles - http://milkcrate.com.au/30days/07.mp3
Song 08 - To Swim Upstream - http://milkcrate.com.au/30days/08.mp3
Song 09 - Skeletons - http://milkcrate.com.au/30days/09.mp3
Song 10 - I Am Outside - http://milkcrate.com.au/30days/10.mp3
Song 11 - The Inn - http://milkcrate.com.au/30days/11.mp3



NES Music:
Song 26 - You Are Frozen - http://milkcrate.com.au/30days/26.mp3
Song 27 - Jungle Theme - http://milkcrate.com.au/30days/27.mp3



Music for Compilations:
Song 12 - Mr Functional (Sinistar Compilation) - http://milkcrate.com.au/30days/12.mp3
Song 16 - The Swarm (48 Hr Challenge) - http://milkcrate.com.au/30days/16.mp3
Song 28 - Monsoon (Pre-demo) (Gamelan Compilation) - http://milkcrate.com.au/30days/28.mp3



Nanoloop 2.3 Music:
Song 13 - Mountains and Valleys - http://milkcrate.com.au/30days/13.mp3
Song 17 - Factory Funk - http://milkcrate.com.au/30days/17.mp3
Song 19 - Into Abyss - http://milkcrate.com.au/30days/19.mp3



Music Made using Pixel Sonification:
Song 14 - Pixel Sonification #01 - "Mandala 11" - http://milkcrate.com.au/30days/14.mp3
Song 15 - Pixel Sonification #02 - "Mandala 10" - http://milkcrate.com.au/30days/15.mp3
Song 18 - Pixel Sonification #03 - "Live MIDI Mapping Panel" - http://milkcrate.com.au/30days/18.mp3



Milkcrate-based Music:
Song 20 - Your Hugs Give Me Pins And Needles - http://milkcrate.com.au/30days/19.mp3
Song 21 - Foreboding Lines - http://milkcrate.com.au/mp3s/session-030/01%20Foreboding%20Lines.mp3
Song 22 - First Aid - http://milkcrate.com.au/mp3s/session-030/06%20First%20Aid.mp3
Song 23 - The Life And Times Of A Tractor - http://milkcrate.com.au/mp3s/session-030/08%20The%20Life%20And%20Times%20Of%20A%20Tractor.mp3



Generic Loops:
Song 24 - Generic Loop #1 - http://milkcrate.com.au/30days/24.mp3
Song 25 - Generic Loop #2 - http://milkcrate.com.au/30days/25.mp3
Song 29 - Generic Loop #3 - http://milkcrate.com.au/30days/29.mp3



Rock Music:
Song 30 - Orange Umbrella - http://milkcrate.com.au/30days/30.mp3

Tuesday, May 26, 2009

Milkcrate 30: The Sound of a Pin Dropping

~By Sebastian Tomczak
My three tracks from milkcrate #30: The Sound of a Pin Dropping:

01: Foreboding Lines
02: First Aid
03: Your Hugs Give Me Pins And Needles (65 minutes long!!)

Sunday, May 24, 2009

Brighter Nightmares

~By Somebody


MusicPlayer

Tuesday, May 19, 2009

DNA is a Spiral Staircase

~By Somebody


MusicPlayer

30 Songs in 30 Days: Songs 16 - 18

~By Sebastian Tomczak
I've joined this challenge to write 30 pieces of chip music in 30 days.

"The idea of it is that in a timeframe of 30 days you are to write 30 songs. These songs can be a 10 second long melody and bassline or an epic, melodic 15 minute long piece. There is little chance of actually completing 30 masterpieces, but that isn’t the point. The point is to push your boundaries of what you would normally do."

Here is my sixteenth song. It's called "The Swarm", written for a 48 hr challenge. There is a video for this track as well. You can read more and see the video here.

Here is my seventeenth song. It's called "Factory Funk", written using Nanoloop 2.3 and Ableton Live.

Here is my eighteenth song. It's called "Pixel Sonification #03 - "Live MIDI Mapping Panel"", written using an image to music tool that I wrote specifically for the task of the 30 Day challenge.

You can also listen to these tracks via the rss feed.

Thursday, May 14, 2009

Chrism

~By Somebody
An ambient work comprised of four songs but presented here as a single unified piece spanning 25 minutes. The four parts are:

1. Chinese Cemetery Poppy
2. After the Machinery
3. Sadness Segue
4. They Won't Speak To Him



MusicPlayer

Alternatively, you can download it here: Chrism.

30 Songs In 30 Days: 13 - Mountains and Valleys

~By Sebastian Tomczak
Made using a Nintendo DS and Nanoloop 2.3.

http://milkcrate.com.au/30days/13.mp3

Wednesday, May 13, 2009

30 Songs In 30 Days: 08 - 12

~By Sebastian Tomczak
I've joined this challenge to write 30 pieces of chip music in 30 days.

"The idea of it is that in a timeframe of 30 days you are to write 30 songs. These songs can be a 10 second long melody and bassline or an epic, melodic 15 minute long piece. There is little chance of actually completing 30 masterpieces, but that isn’t the point. The point is to push your boundaries of what you would normally do."


Here is my eighth song. It's called "To Swim Upstream", written for Sega Master System.

Here is my ninth song. It's called "Skeletons", written for Sega Master System.

Here is my tenth song. It's called "I Am Outside", written for Sega Master System.

Here is my eleventh song. It's called "The Inn", written for Sega Master System.

Here is my twelfth song. It's called "Mr Functional", written using Ableton Live as a sketch of a track for the Sinicore Sinistar Compilation.


You can also listen to these tracks via the rss feed.

Friday, May 8, 2009

30 Songs In 30 Days: 07 - Baden-Powell Through Jungles

~By Sebastian Tomczak
Here is my seventh song. It's called "Baden-Powell Through Jungles", written for Sega Master System.

Thursday, May 7, 2009

Blue Flags For Norfolk Beaches

~By Somebody
MusicPlayer

Wednesday, May 6, 2009

30 Songs In 30 Days: 06 - Islands 1

~By Sebastian Tomczak
Here is my sixth song. It's called "Islands 1", written for Sega Master System.

Tuesday, May 5, 2009

30 Songs In 30 Days: 05 - The Snail

~By Sebastian Tomczak
Here is my fifth song. It's called "The Snail", written for Sega Master System.

30 Songs In 30 Days: 04 - Fashionable Alchemy

~By Sebastian Tomczak
Here is my fourth song. It's called "Fashionable Alchemy", written for Sega Master System.

Sunday, May 3, 2009

30 Songs In 30 Days: Songs 01 to 03

~By Sebastian Tomczak
I've joined this challenge to write 30 pieces of chip music in 30 days.

"The idea of it is that in a timeframe of 30 days you are to write 30 songs. These songs can be a 10 second long melody and bassline or an epic, melodic 15 minute long piece. There is little chance of actually completing 30 masterpieces, but that isn’t the point. The point is to push your boundaries of what you would normally do."

Here is my first song. It's called "A New Dawn", written for Sega Master System.

Here is my second song. It's called "The Swindler", written for Sega Master System.

Here is my third song. It's called "Protection", written for Sega Master System.
 
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